wondertouch to Demonstrate particleIllusion Plug-In for
Adobe After Effects at Siggraph 2004
Tighter Integration into After Effects to Deliver Motion Graphics and Visual
Effects Professionals Easier, Quicker Access to Powerful Particle Effects
Solution
LOS ANGELES (August 10, 2004) - At the Siggraph 2004 convention,
wondertouch™, a leading software developer specializing in affordable, high
performance particle effects tools for the visual effects industry, announced
it will demonstrate beta technology of its particleIllusion™ 3.0 plug-in for
Adobe After Effects . Cited for the speed and interactivity of its interface
which allows artists to quickly and efficiently deliver effects in real- or
near-real time, the particleIllusion plug-in will provide motion graphics and
visual effects professionals with easy access to the powerful
particleIllusion 3.0 software engine from directly within the After Effects
environment. Adobe After Effects offers creative control to efficiently
produce motion graphics and visual effects for film, video, multimedia, and
the Web, and the availability of the particleIllusion plug-in is expected to
meet with widespread enthusiasm from the Adobe After Effects community of
creative professionals. The software is scheduled for release early in the
fourth quarter of 2004.
Previews of the particleIllusion plug-in for Adobe After Effects will take
place in the wondertouch booth (#912) each day of the Siggraph convention.
Alan Lorence, president of wondertouch, states the initial release of
particleIllusion brought immediate requests from the After Effects user
community for a plug-in version of the software. "Although particleIllusion
is used today quite successfully as a companion product to After Effects by
many of our customers, being able to create the same amazing effects from
within After Effects will result in a big workflow advantage," said Lorence.
"For the many professionals that have invested time and effort mastering the
After Effects environment, and have not had the time or desire to learn
another interface, being able to access particleIllusion from within the
program they are most comfortable with makes particleIllusion an attractive
option that they would not have previously considered, and allows wondertouch
to reach a new audience of user."
"Graphical particles are a hot topic today in motion graphics design, and
wondertouch's particleIllusion provides a number of great looks - with over a
thousand emitter presets available for download from wondertouch's web site
as starting points. We're quite excited about adding the particleIllusion
plug-in to our toolbox, and we expect many other After Effects users are as
well," said Chris Meyer, CyberMotion.
"While as a standalone product particleIllusion 3.0 is already blazingly
fast, there's no substitute for having access to its more than 1,100 preset
effects directly within After Effects. Using the particleIllusion plug-in,
users will no longer need to re-render footage each time a change in AE is
made. This, coupled with After Effects' own advanced toolset, which includes
masking, motion tracking, and expressions, will both speed up workflow and
provide users with even more creative power than one could get from either
program alone. As a daily user of particeIllusion, I'm excited that it's
reaching even higher levels as a production-worthy tool," said Aharon
Rabinowitz, animation designer at New York City-based, All Bets Are Off
Productions and advanced After Effects instructor at Pratt Manhattan's Center
for Continuing and Professional Studies.
About particleIllusion 3.0
particleIllusion is the industry-leading standalone, sprite-based particle
effects application designed as an easy-to-use, low-cost, high performance
tool to quickly and simply add particle effects to any image, animation, or
video footage. particleIllusion features an ever-growing collection of over
1100 preset effects such as smoke, fire, explosions, water effects, sparkles,
colorful artistic effects, and many others. With OpenGL hardware
acceleration, particleIllusion provides real-time (or near real-time)
previews of most effects and ultra-fast rendering of final output.
particleIllusion 3.0, the latest version of the software, is installed at
leading worldwide production facilities where it has been used to create
visual effects on hundreds of feature films, television episodes, broadcast
commercials, computer game titles and Web graphics projects. Recent projects
shaped by particleIllusion include feature films "The Manchurian Candidate"
(HATCH), "Van Helsing" (Pacific Title and Art Studio), "Hellboy" (Eden FX,
HATCH) and the forthcoming "Sky Captain and the World of Tomorrow" (Pacific
Title & Art Studio); the Beastie Boys "Ch-Check it Out" (Northern Lights
Post) HD music video; interactive games "The Simpson's Road Rage" (Radical
Entertainment) and "MX Unleashed" (Rainbow Studios); and television shows
"Star Trek: Enterprise" (Eden FX), "The 2003-2004 NBA season on TNT" and the
upcoming "NASCAR on TNT" (Turner Studios).
Pricing and Availability
The particleIllusion plug-in for Adobe After Effects (Windows and Mac OS X)
is expected to ship early in the fourth quarter 2004; pricing to be
determined. All versions of particleIllusion can be purchased directly from
the company at www.wondertouch.com.
About wondertouch
wondertouch, headquartered in St. Louis, Mo., is a software developer
specializing in particle effects for the visual effects industry. The
company's flagship product, particleIllusion, a sprite-based particle effects
application is focused towards the needs of creative professionals working in
film post-production and pre-visualization, standard and HD video, commercial
broadcast and Web graphics industries.
Additional information on wondertouch can be obtained on the Web at
www.wondertouch.com
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