The award winning special effects program particleIllusion
provides hundreds upon hundreds of preset and adaptable particle effects such as firework effects, smoke, explosions, water effects and so on for film and video applications.
particleIllusion has been used in many feature films including: How to Lose a Guy in 10 Days, Final Destination II, Just Married, Biker Boyz, Ballistic: Ecks vs. Sever, Ghost Ship, Hart's War, Rollerball, Behind Enemy Lines, The Core, The Italian Job, and Torque.
Even when it won't be used in the final version of a shot, particleIllusion is the ultimate high speed particle tool for pre-viz.
Its speed allows for multiple iterations in minutes, allowing the client to direct the performance of explosions, smoke and other effects.
Our products include:
particleIllusion 3.0
our award-winning standalone particle effects application that enables you to quickly and easily add a huge variety of particle effects like fire, explosions, and firework effects to your images, animation, or video.
particleIllusion SE our low-cost introductory version of particleIllusion.
Emitters for Apple Motion Using our years of particle system experience, we've converted over 300 of our particleIllusion SE effects to work inside Motion, using Motion's own particle system.
The Professional Emitters are a collection of 180 high-quality particle emitters for use in particleIllusion 3.0.
"particleIllusion offers unparalleled visual flexibility
and is an ideal tool for fast-paced production environments.
One of particleIllusion's main workflow benefits is that
it permits various production team members such as vfx
artists, art directors or production leads to track the
visual progression of a shot to gain immediate feedback
about how the finished effect will look, not only in terms
of aesthetics, but with regards to motion flow, etc. With
this information we can decide on-the-fly what areas need
more work, or at least have an indication about how we
will need to solve an effect."
Tom Granberg, senior artist, Rainbow
Studios
Choose from an always-growing collection of preset effects from the ordinary (such as smoke, fire, firework effects, explosions, water effects, sparkles) to the unusual (colorful artistic effects, strange undersea creatures).

Modifying an effect or creating a new one is simple. Since particleIllusion is sprite-based (uses images for all of the particles), you'll find it very easy to create new effects right away.
particleIllusion uses OpenGL, so you'll time most of your renders in frames per second instead of seconds (or minutes) per frame.
Interested in learning more? The following
links are good starting points:
particleIllusion
3.0: an overview
Next: What can I do with particleIllusion
3.0?
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