wondertouch, headquartered in St. Louis, Mo., is an award-winning software developer specializing in particle effects for the visual effects industry.
We create fire effects, explosions, water, sparkles, disintegrating humans and hundreds upon hundreds of animation effects which can easily be manipulated and changed.
If you think that particle systems are too complicated to use or are too slow, then you must not be using particleIllusion.
particleIllusion is the renowned standalone particle effects application from Wondertouch that is easy to use, fast, and powerful.
Use it to quickly add amazing particle effects such as smoke, explosion, and fire effects to any image, animation or video.
Since its release in 1998, particleIllusion has been used in countless TV commercials and shows, including Enterprise, Star Trek Voyager, Max Steel, and That 70's Show to name a few.
Today's films are loaded with post-production effects work, often times on very tight schedules.

particleIllusion is so fast and easy to use that it's the tool of choice when the deadline looms and a shot needs some last-minute tweaks (more smoke, a few sparks, fire effects, an extra layer of snowflakes, etc).
particleIllusion has been used in many feature films including: How to Lose a Guy in 10 Days, Final Destination II, Just Married, Biker Boyz, Ballistic: Ecks vs. Sever, Ghost Ship, Hart's War, Rollerball, Behind Enemy Lines, The Core, The Italian Job, and Torque.
Even when it won't be used in the final version of a shot, particleIllusion is the ultimate high speed particle tool for pre-viz.
Its speed allows for multiple iterations in minutes, allowing the client to direct the performance of explosions, fire effects, smoke and other effects.
"The wondertouch collection is overflowing with every
conceivable effect. They are simply amazing! All the particle
effects perform brilliantly within Motion and just as importantly,
they look great. You could easily spend hours just going
through every effect included in this package. For anyone
working with particles, consider this a 'must-have' Motion
addition!"
Noah Kadner, principal, High
Road Productions
Interested in learning more? The following
links are good starting points:
What is particleIllusion, and what can I do
with it? What are the differences between these
products? How are these products being used?
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