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particleIllusion 3.0: special effects software offering text effects, explosion effects and more

wondertouch develops acclaimed computer special effects and special video effects programs

Make special effects for film and television such as fire effects, smoke effects, firework effects and more

wondertouch provides particle effects solutions for the visual effects and motion graphics industries. We make amazing effects such as fire, water, and explosion effects easy.

We've done our best to create an interface that will be easy for an artist to use, yet not be so "artistic" that it is completely different from anything you've seen before. Our customers seem to feel that we've gotten it right.

explosion effects and fireworks water animation

particleIllusion is a standalone application that allows you to quickly and easily create amazing effects: explosion effects, smoke, fire, sparkles, motion graphics backgrounds, space effects, creatures, and abstract artistic effects -- literally hundreds of different types of effects.

Add Effects to Video or Images

From feature film to home video, adding effects such as fire or explosion effects to existing footage (movies or images) is the most common use of particleIllusion. Load your footage, select effects from the existing libraries of over 1400 emitters, adjust any parameters to customize (if needed), then render.

explosion effects and other samples

Create Motion Graphics Elements

If you do motion graphics work, particleIllusion is an amazing source of artistic elements for your compositions. There are literally hundreds of different abstract emitters such as water, clouds, explosion effects and more that you can combine in countless ways, and you can always customize the effects in any way needed, for an endless supply of elements.

particleIllusion 3.0 is our fully-featured professional version. It uses the latest version of our particle engine, and can create the largest number of effects, with amazing realism and complexity.

particleIllusion SE is the low-cost introductory version of particleIllusion. It uses an older version of our particle engine, but can still create a huge number of effects. particleIllusion's interface has been highly praised as easy to learn, work with, and master.

More detail on the differences between particleIllusion 3.0 and particleIllusion SE

Since SE uses an older version of the particleIllusion effects engine (2.0), you can't do these 3.0 effects in SE:

  • Influence particles after they are created (3.0 only).
  • Super Emitters (3.0 only), which are emitters that create other emitters automatically, resulting in some very complex and realistic effects.
  • Erase option, which causes particles to "paint" themselves onto the stage (3.0 only).
  • SE is limited to a single layer, while 3.0 has support for multiple layers and transparency. Note that this does not mean that SE can use only a single emitter -- you can have as many emitters (effects) as you want on a single layer.
  • particleIllusion 3.0 has additional color options, including the ability to have the particles get their colors from the background footage.
  • 3.0 has 50% more emitters available for it (over 1500 as compared to over 950 for SE), and to better keep track of all of these emitters, 3.0 has a "Library Manager". With this feature you can easily move emitters (and particle types) between libraries. Left window shows the currently loaded library, middle list contains all of your libraries (from multiple paths), right window contains selected library from that list.
  • 3.0 has an improved graph window (where you'll do a lot of your work) as well.
  • 3.0 has the ability to use the alpha channel of an image (or sequence) as a "mask" to define where particles are created, which opens up a lot of new possibilities.


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