wondertouch brings you particleIllusion, software developed to produce particle effects and various other special effects such as cloud animation effects which are rendered in ultra-fast times and work with all video applications.
particleIllusion uses OpenGL for real-time (or near real-time) previews of all effects.
You can add an effect such as cloud animation or explosions to your project with a single click of the mouse, or you can customize the effect by changing the easy-to-understand parameters.
What types of effects are included?

Too many to list, and many that would be nearly impossible to describe with words, but a few include: explosions, fire, smoke, fog, waterfalls, sparks, sparkles, fireworks, rain, snow, puddle splashes, cloud animation, motion graphics backgrounds, magic effects, space warps, abstract lights, lava, flocks of birds, geometric shapes, aurora, bubbles, waves, rainbows, light beams -- dozens of different types, and hundreds of variations.
particleIllusion
Considered one of the most popular solutions for effects creation, particleIllusion is now used worldwide by creative professionals working in film post-production and pre-visualization, standard and HD video, commercial broadcast, motion graphics and game content creation.

particleIllusion's interface has been highly praised as easy to learn, work with, and master.
We've done our best to create an interface that will be easy for an artist to use. Our customers seem to feel that we've gotten it right.
Our products include:
- particleIllusion 3.0 our award-winning
standalone particle effects application that enables you to
quickly and easily add a huge variety of particle effects to
your images, animation, or video.
- particleIllusion SE our low-cost
introductory version of particleIllusion.
- Emitters for Apple Motion Using our years
of particle system experience, we've converted over 300 of
our particleIllusion SE effects to work inside Motion, using
Motion's own particle system.
- The Professional Emitters are a
collection of 180 high-quality particle emitters for use in
particleIllusion 3.0.
Interested in learning more? The following
links are good starting points:
What is particleIllusion, and what can I do
with it? What are the differences between these
products? How are these products being used?
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