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what our customers are saying
about our products:
Evolve Media Solutions
Evolve Media Solutions based in Gainesville, Florida and
sister studio DieselVFX in Orlando, Florida are home to
some of the most interesting effects and creative production
projects to use particleIllusion including national commercials
for Cadillac/Saab (GM), Cox Communications, Publix Supermarkets
and numerous regional commercial productions. The facility
is also an established contributor to well known music
video projects from artists like ODB (of Wu Tang Clan),
Uncle Cracker, the Dave Mathews Band and hundreds of other
promotional and commercial projects.
"Using particleIllusion as our core particle emission
tool allows us to go beyond what is available in any other
desktop toolset. For our latest project for Birkenstock
USA particleIllusion's proven effectiveness allowed us
to create additional and ultimately controllable rain where
on-set physical effects fell short of the desired result.
We also rely on particleIllusion's capabilities for project
previsualization. In many cases, we've built previs effects
for wisps of smoke or rain and even snow to find that the
final effect was only mildly modified from our previsualization.
And when changes are necessary, particleIllusion uses full
OpenGL to rip through even the most dense compilations
in minutes, not hours like other solutions.
Michael Munkittrick, Managing
Creative Director, Evolve Media Solutions, Inc.
All Bets Are Off Productions
Aharon Rabinowitz is an accomplished motion graphics artist
and animation designer at New York City-based, All Bets
Are Off Productions and an advanced After Effects instructor
at Pratt Manhattan's Center for Continuing and Professional
Studies. A particleIllusion user since version 1.0, he
has contributed to the development of the program (at the
user end) since 2002, is one of the leaders at Creative
Cow's particleIllusion forum and is the host and writer
of the recently released, "particleIllusion Fusion Volume
1: The Fusion of Adobe After Effects and wondertouch particleIllusion," a
new video training DVD from CreativeCow.net
"particleIllusion is my secret weapon. When I'm under
tight deadlines, which is almost always, particleIllusion
allows me to quickly and easily create unique animated
elements and effects for my work. It's extremely customizable,
easy to use, and renders super-fast, allowing me to get
my projects done on time and under budget. It's nice hearing
your clients say things like "This is great! I can't believe
how fast you got this done! Are you available for another
project?"
Aharon Rabinowitz, All Bets Are
Off Productions
CyberMotion
Los Angeles-based CyberMotion is a motion graphics design
studio, founded by Trish and Chris Meyer, specializing
in high-impact, multi-layered 2D and 3D graphics for video
and film. In addition to creating motion graphics for a
large variety of media and venues including film titles
and trailers, commercials and show opens, they are considered
two of the most influential users and authorities on Adobe
After Effects.
"Graphical particles are a hot topic today in motion graphics
design, and wondertouch's particleIllusion provides a number
of great looks - with over a thousand emitter presets available
for download from wondertouch's web site as starting points.
We're quite excited about adding the upcoming particleIllusion
plug-in to our toolbox, and we expect many other After
Effects users are as well."
Chris Meyer, CyberMotion
Ko Maruyama
Based in Los Angeles, Ko Maruyama is an award-winning animator
and effects compositor and teacher at the Pasadena Art
Center School of Design. He is also a contributing writer
to the popular CreativeMac.com site on Digital Media Net.
He has created commercials and promos for clients including
MTV, Sketchers, Toyota, Coca-cola, Fox Kids as well as
music videos for the Goo Goo Dolls, Train, JayZ, Hole,
Wheatus, Bone Thugs, and Toni Braxton, and others.
"Now that even conservative 2D Mac artists are quickly
gaining ground on the 3D world, many designers are looking
for a tool that will set them apart from the rest of the
crowd. The additional features provided in wondertouch's
recently released particleIllusion 3.0 for Mac OS X may
prove to be an affordable way for artists to quickly introduce
complex particle animations into any composition."
Ko Maruyama, animator and effects compositor
NBC Studios
NBC Studios in Los Angeles is currently using particleIllusion
to create visual effects on the hit soap opera, "Passions".
"At any given moment I might be called on to create out-of-this-world
effects as well as those that match, look and move in a
realistic way. With particleIllusion I can do both. Its
power, versatility and compatibility with leading compositing
applications have made it a staple tool in our production
arsenal."
Stuart Roholt, digital effects
supervisor, NBC Studios
The Animation Farm
wondertouch's particle effects solutions are being used by
Austin-based The Animation Farm to create animated interstitials
between segments on the "The Biscuit Brothers," a PBS live
action and animated television series for children, and
a recent music video in support of the Consumer Union's
'Prescription for Change' campaign.
"Being able to browse particleIllusion's formidable preset
library of effects allows us to quickly conceptualize the
effect we're looking for. Sometimes we use a preset out-of-the-box,
at other times we replace them with our own images but
maintain the original motion tracking. In a "Biscuit Brothers"
scene called "Crazy Classics," we took a particleIllusion
preset of a fountain spray and imported it to one of our
3D packages to create a series of musical notes. The net
result looked like it took hours to create, when in reality
we were able to achieve 3D quality results quickly and
without effort."
Greg Omelchuck, art director, The
Animation Farm.
Yoram Gross-EM.TV
Yoram Gross-EM.TV, internationally recognized as Australia's
leading producer of quality children's and family entertainment,
relies on particleIllusion 3.0 for Mac OS X to produce
effects for 26, 24-min. episodes on the children's animated
television series', "Flipper and Lopaka III - The Search
for Neptune's Trident," "Tabaluga III," and "Seaside Hotel."
"As in any complex CG television production, 'Flipper
and Lopaka III' challenges us to marry different source
materials into one scene. Typically many of our special
effects - twisters, blizzards, storms and secondary scene
fillers such as blowing leaves, floating debris, plant
life, mist and clouds - are created in post or are previously
animated effects created in 2D that need 'polish'. Deploying
particleIllusion together with Adobe After Effects, we
are able to quickly customize the existing particleIllusion
libraries with our own artwork and seamlessly match the
effects design to our characters and background painting
style to give viewers the impression that all the effects
were generated from the same source."
Douglas Njegovan, 3D SFX Animator, Yoram
Gross
Eden FX
wondertouch's particleIllusion has been a staple at Eden
FX on numerous film, television and commercial projects.
Presently the software is being used to create visual effects
for the episodic television series' "JAG," and
"Navy/NCIS," and a commercial for Nokia. particleIllusion
was also used by Eden FX's Emmy award-winning team of visual
effects artists on the hit television series, "Star Trek
Enterprise."
"We are always looking for ways to wring the next level
of performance out of our toolkits. wondertouch's particleIllusion
is one such solution that delivers. A large part of our
work for science fiction television involves the creation
of various nebulae, spatial distortions, and exotic weaponry.
However, during production on a recent Nokia commercial
we used it to quickly develop several different looks for
a flashing, psychedelic disco dance floor. I had become
used to seeing particleIllusion used for organic effects
and volumetric renderings, but it was great to see it used
successfully for something so completely different from
my expectations."
Stephen Pugh, visual effects
producer, Eden FX
Java Post Production
Java Post Production, a Canadian-based production company
specializing in visual effects and online editing for commercials,
films and television programs, is using particleIllusion
3.0 on Mac OS X to create motion graphics effects for the
premiere Jumbotron video presentation at Taylor Field football
stadium in Saskatchewan; distinguished as being the third
largest screen in North America.
"particleIllusion's speed, its extensive library of presets
and its overall versatility initially attracted me to the
software. Using particleIllusion exclusively on the Jumbotron
presentation allowed me to select from a wide variety of
emitters so that I could create approximately 70 effects
- over 40 of them, including rendering time, in one day.
"As an After Effects user group member I was always envious
when I'd hear the PC users talk about particleIllusion
as being the best particle generation system available.
With the latest version of the software now on OS X, I
am finally able to 'keep up with the Joneses'!"
Jack Tunnicliffe, visual effects
artist, Java Post Production
Turner Studios
For the past several years, Atlanta-based Turner Studios,
the full-service broadcast production and post production
division of Turner Entertainment Group, has used particleIllusion
to create effects on myriad projects including the' 2004-2005
NBA season on TNT,' 'NASCAR on TNT' and promos for the
Cartoon Network, TNT and TBS.
"Our client base is extremely varied since we support
all of the Turner Entertainment Networks domestically and
in Latin America. particleIllusion gives our editors an
added toolset that none of our editing platforms provide,
including Avid, Autodesk Media and Entertainment, and Quantel.
The software is very easy-to-use and quickly delivers CG
quality particle effects that we could not previously have
taken advantage of without stepping into a CG suite. In
our world, speed equates to high value and particleIllusion
is the answer."
Ken Brady, director of technical
operations, Turner Studios
HATCH FX
HATCH, a Los Angeles-based independent design and production
studio, has relied on particleIllusion for the past two
years to boost workflow significantly on a wide range of
visual effects for feature film, television, commercial
and interactive projects including "Constantine," "The
Rundown,"
"The Manchurian Candidate," "Hellboy," "The Chronicles of
Riddick," and
"Blade: Trinity."
"Integrating particleIllusion into the pipeline as our
primary particle effects tool has been critical to the
creative process. Having worked with the software on several
film projects, its ease-of-use, reliability and access
to real-time viewing and lightning fast renders allow us
to deliver stunning imagery and successfully improve the
turnaround time of our shots."
Deak Ferrand, lead visual effects
designer/matte painter, Hatch FX
High Road Productions
High Road Productions, is a Los Angeles-based film and television
production company specializing in short films, commercials
and music videos for clients including the Army, NBC, PBS,
Sony and FOX. As a frequent user of particleIllusion and
beta tester for wondertouch's Particle Emitters for Motion
package, Noah Kadner comments…
"The wondertouch collection is overflowing with every
conceivable effect. They are simply amazing! All the particle
effects perform brilliantly within Motion and just as importantly,
they look great. You could easily spend hours just going
through every effect included in this package. For anyone
working with particles, consider this a 'must-have' Motion
addition!"
Noah Kadner, principal, High
Road Productions
Radical Entertainment
Vancouver-based Radical Entertainment has relied on wondertouch's
particleIllusion for the past several years for pre-visualization
and full motion video effects on its top-selling game titles
including the "The Simpson's Hit and Run," "The Simpson's
Road Rage," "The Incredible Hulk,"
"Ultimate Destruction," and "Scarface."
"Using particleIllusion allows us to consistently deliver
incredible gaming graphics and interactive experiences
on many of our most popular entertainment products. particleIllusion's
graphical user interface is so user friendly, that we made
its workflow the basis for creating our in-house runtime
particle tool. It is one tool that I can't do without when
developing the art direction for a game."
Fernando Medrano, art director, Radical
Entertainment
Rainbow Studios
Rainbow Studios located in Phoenix, Ariz., produces some
of today's most exciting action game titles including: "MX
vs ATV Unleashed," "MX Unleashed,"
"Splashdown: Rides Gone Wild," and "Star Wars Racer Revenge." The
studio began using particleIllusion in 1999 where it played
a key role in the popular animated TV series, "Roughnecks:
Starship Troopers Chronicles." Since then, the software has
been part of every studio project for straightforward particle
effects content creation, as a means to prototype effects
for games, and to enhance aspects of film and video work.
"particleIllusion offers unparalleled visual flexibility
and is an ideal tool for fast-paced production environments.
One of particleIllusion's main workflow benefits is that
it permits various production team members such as vfx
artists, art directors or production leads to track the
visual progression of a shot to gain immediate feedback
about how the finished effect will look, not only in terms
of aesthetics, but with regards to motion flow, etc. With
this information we can decide on-the-fly what areas need
more work, or at least have an indication about how we
will need to solve an effect."
Tom Granberg, senior artist, Rainbow
Studios
Northern Lights Post
Northern Lights Post, one of New York City's leading creative
editorial/post production houses, relies on particleIllusion
software
"After a brief evaluation period, we were up-and-running
with particleIllusion in just one day. We ultimately chose
particleIllusion for the Beastie Boys video as our first
foray using the software because its power, speed, and
huge preset library allowed us to produce high-quality,
realistic effects and textures to our shots quickly without
going to a 3D package. Additionally, having the software
on the same workstation as our HD graphics/finishing station
allowed us to quickly pre-visualize effects and speed up
our workflow. particleIllusion fills a gap that our other
software packages do not provide."
Ross Shain, HD editor/effects
artist, Northern Lights Post
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